$Id: rules.tex,v 1.3 1999/03/10 19:55:47 akadams Exp $
All rules will be taken from the books Gurps Basic, Gurps Compendium I, and Gurps Compendium II, Gurps Martial Arts. Optional rules and deletions to these books will be listed in the next section.
Any additional rules or alterations (not listed here) to any of the existing rules will be listed in seperate chapters describing them.
This is a list of the optional rules that will be used in depression:
| Extra Hit Points p24 CI |
| Hard to Kill p25 CI |
| Very Rapid Healing p31 CI |
| Accent vs. Knowledge p119 CI |
| Firearm Specialization p119 CI |
| Language Talent (from Other Approaches to Language Skill) p121 CI |
| Vechicle Specialization p123 CI |
| Hit Location p53 CII |
| Bullet Damage p55 CII |
| Passive Defense Limitations p57 CII |
| Blow-Through, Weapon Type and HT p62 CII |
| Flinch, Buck Fever and Bullet Shyness p64 CII |
| Other Problems With Accurate Shooting p66 CII |
| Fireams in Combat - Expanded Rules p66-69 CII |
| Aiming Successive Groups p67 CII |
| Retreating Clarified p68 CII |
| I'm Not Dead Yet p154 CII |